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Head First Design Patterns: Building Extensible and Maintainable Object-Oriented
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Las opciones de envío
Política de oferta
OBO - El vendedor acepta ofertas en este artículo.
Detalles
La política de devoluciones
Refunds available: See booth/item description for details
Protección de compra
Opciones de pago
PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Rasgos del artículo
Categoría: | |
---|---|
cantidad disponible: |
7 En stock |
Condition: |
Brand New |
ISBN: |
9781492078005 |
Format: |
Trade Paperback |
Type: |
Textbook |
Language: |
English |
Subject Area: |
Mathematics/Computers |
Publication Name: |
Head First Design Patterns: Building Extensible and Maintainable |
Subject: | |
Publication Year: |
2021 |
Author: |
Elisabeth Robson/Eric Freeman |
Detalles del anuncio
Envío de descuento: |
No ofrece el envío combinado |
---|---|
Publicado en venta: |
Más de una semana |
Artículo número: |
1715580336 |
Descripción del Artículo
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented
This product data sheet is originally written in English.
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Product Description
What will you learn from this book?
You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns.
What's so special about this book?
If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.
About the Author
Eric Freeman is a computer scientist, technology writer, entrepreneur and a former CTO at the Walt Disney Company. Eric?s most recent book, Head First Learn to Code, is a beginners book for coding and computational thinking. Eric lives with his wife and young daughter in Austin, Texas. He holds a Ph.D. in Computer Science from Yale University.
Elisabeth Robson is the co-author of several Head First books, including Head First Design Patterns, and is a principal at WickedlySmart, an online learning company for software developers.
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You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll l
Subject Area
Mathematics
Subject Area
Computers
Publication Name
Head First Design Patterns: Building Extensible and Maintainable
Subject
Programming Languages / Java
Subject
Computer Science
Subject
General
Subject
Programming / Object Oriented
Publication Year
2021
Type
Textbook
Format
Trade Paperback
Language
English
Author
Elisabeth Robson
Author
Eric Freeman
ISBN
9781492078005
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- Head First Design Patterns: Building Extensible and Maintainable Object-Oriented
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